Digitizing thousands of books and journals to advance the study of art history.
Using digital and other tools to support research and knowledge of art and conservation.
Bringing the stories of ancient art to life in your ears.
Crowdsourcing is not “free” labor, and other lessons from our first foray into citizen transcription.
UX research anyone can do.
The challenges of digital files.
Why photographing buildings is very different from photographing people.
Zoom in on one of the most important works of art.
A “software diplomat” discusses his work and the promise of linked open data.
What’s involved in working with archives?
A digital art history report from SIGGRAPH.
Experiments in transcription for digital art history.
The ins and outs of modeling.